As I work my way through DaVinci Resolve 11 there are going to be some things that I couldn’t fit into a tutorial or figured it out a bit later down the road.
For some ill update the original post and for others I’ll place it here as a kind of look-up area. So this post, above all others, will most likely get the most updates. I’ll call it ‘The DaVinci Resolve 11 cheat sheet’.
Look Up Tables (LUT)
If you arent sure what a LUT is, there is a nice article over at nofilmschool.com that explains it. Once you read it, skip on down to the next sentence. Or, if you’re feeling lik a bit of extra study check out this from premiumbeat.com.
If the camera used in the shot you’re colouring has a LUT it is much easier to get your balanced grade – at least a clearer starting point. Bare in mind though that not all will suit, so your eye is always the most important area.
Davinci comes with a range of LUTs built in.
Take this ungraded shot below:
To add a LUT, right click on your node and select 3D LUT and then select your camera from the list. If yours isn’t there then you may be able to download it from somewhere or create your own (we’ll get to that).
Once selected, you will see that your grade has changed and hopefully that’s a good starting point for you.
We’ll do more with LUTs soon enough.
Using the window palette to find balance
Sometimes you might have an image that has so much colour spill in it that you might not be able to make out what is black and what is white.
There’s a little trick you can use to find your balance when you don’t have much to play with. Its much like getting your white balance from a photo in many photography applications.
Using the below as an example you can see its a bit yellow:
You can turn a shape on by going to Window icon and then selecting the shape you need to use for the next part – in our case, a square.
You can then move the shape so it sits over the colour you know to be correct, in our case its the clapper and we know that to be white and black texta on top.
Once selected, you then need to change across to the Qualifier tab by pressing its icon and then press the highlights tab. Then, only the area you selected earlier will be visible.
Then, if you havent already, right-click on the image and select show scopes. You know the clapper should be black and white and so you know what your scope should be (hint: it should be balanced).
For the moment it looks like this:
We need it to be level, so from our colour wheel area we are going to use the offset area on our colour wheel to balance up our colours:
Next we’ll increase the contrast to reveal a bit more:
Then you can press the Highlight button again and your entire frame will show and you can see your corrected area vs the rest of the frame:
Then, all there is left to do is turn off the shape:
And you should have pretty good balance. Just make sure you don’t use a colour other than black to write on your clapper!
A different way to make a timeline
From within the media pool, select all the clips and then right-click on one of them.
You will see ‘Create Timeline from selected clips’ as an option at the bottom.
Once you’ve selected this, you need to give your new timeline a name:
Once you’ve give yours a meaningful name press the Create New Timeline button.
If you move across to the edit screen you will see your new timeline sitting there all shiny and new.